[PATCH 1 of 4 stable] largefiles: introduce basic debugstate --large functionality
Mads Kiilerich
mads at kiilerich.com
Fri Dec 21 14:26:02 CST 2012
On 12/21/2012 08:10 PM, Kevin Bullock wrote:
> On Dec 21, 2012, at 12:56 PM, Mads Kiilerich wrote:
>
>> # HG changeset patch
>> # User Mads Kiilerich <madski at unity3d.com>
>> # Date 1356115949 -3600
>> # Branch stable
>> # Node ID 7ccb2671617299c81b9ed9f38e3debc7231ebfc4
>> # Parent 777084ac84167e3bdea45b5c00de1106cca36eef
>> largefiles: introduce basic debugstate --large functionality
>>
>> Very useful for debugging largefiles "performance" issues.
> +1 on the general direction.
>
>> The added test exposes an issue that will be solved next.
> So the test result in the patch is incorrect? Or it's correct but too slow?
The test result is correct in the way that it shows the current
kind-of-working behaviour and the test passes.
The test result also points out why status currently often is slow.
- but I guess I just should leave this one out from stable and push the
actual status fix on stable without a test and push this test to default.
/Mads
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