[PATCH 0 of 4 STABLE] largefiles: fix various addremove issues
Na'Tosha Bard
natosha at unity3d.com
Sun Jul 22 03:19:23 CDT 2012
2012/7/20 Matt Harbison <matt_harbison at yahoo.com>
> Matt Harbison <matt_harbison <at> yahoo.com> writes:
>
> >
> > The first patch was submitted a few days ago, and is unchanged. But it
> hasn't
> been queued yet, so a qpush -e
> > would fail if I started with the second patch. There are a few more
> largefile
> addremove issues written up-
> > I'll see if I can get to them in the coming days.
> >
>
> Ack. These were based off of default because my hg repo got corrupted and
> I had
> to reclone it (and forgot it checks out default). But they all rebased
> onto
> stable without any changes, so I'm not going to resend unless someone
> really
> wants it. Sorry about that.
I reviewed all of these changes and they seem good to me.
Cheers,
Na'Tosha
--
*Na'Tosha Bard*
Software Developer | Unity Technologies - Copenhagen
*E-Mail:* natosha at unity3d.com
*Skype:* natosha.bard
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