[PATCH] largefiles: fix test and check code
natosha at unity3d.com
natosha at unity3d.com
Sat Feb 9 10:06:03 CST 2013
# HG changeset patch
# User Na'Tosha Bard <natosha at unity3d.com>
# Date 1360425721 0
# Node ID ccdd9920f705df682210edc2b222e3fba236e539
# Parent 42691426804311ace53611264cb3ed5f7da176d3
largefiles: fix test and check code
diff -r 426914268043 -r ccdd9920f705 hgext/largefiles/overrides.py
--- a/hgext/largefiles/overrides.py Sat Feb 09 15:08:21 2013 +0000
+++ b/hgext/largefiles/overrides.py Sat Feb 09 16:02:01 2013 +0000
@@ -739,7 +739,7 @@
heads = lfutil.getcurrentheads(repo)
newheads = set(heads).difference(set(oldheads))
if len(newheads) > 0:
- ui.status(_("caching largefiles for %s heads\n" % len(newheads)))
+ ui.status(_("caching largefiles for %s heads\n") % len(newheads))
for head in newheads:
(cached, missing) = lfcommands.cachelfiles(ui, repo, head)
numcached += len(cached)
diff -r 426914268043 -r ccdd9920f705 tests/test-largefiles-cache.t
--- a/tests/test-largefiles-cache.t Sat Feb 09 15:08:21 2013 +0000
+++ b/tests/test-largefiles-cache.t Sat Feb 09 16:02:01 2013 +0000
@@ -37,7 +37,7 @@
adding file changes
added 1 changesets with 1 changes to 1 files
(run 'hg update' to get a working copy)
- caching new largefiles
+ caching largefiles for 1 heads
0 largefiles cached
Update working directory to "tip", which requires largefile("large"),
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