[PATCH] largefiles: fix test and check code

natosha at unity3d.com natosha at unity3d.com
Sat Feb 9 10:06:03 CST 2013


# HG changeset patch
# User Na'Tosha Bard <natosha at unity3d.com>
# Date 1360425721 0
# Node ID ccdd9920f705df682210edc2b222e3fba236e539
# Parent  42691426804311ace53611264cb3ed5f7da176d3
largefiles: fix test and check code

diff -r 426914268043 -r ccdd9920f705 hgext/largefiles/overrides.py
--- a/hgext/largefiles/overrides.py	Sat Feb 09 15:08:21 2013 +0000
+++ b/hgext/largefiles/overrides.py	Sat Feb 09 16:02:01 2013 +0000
@@ -739,7 +739,7 @@
         heads = lfutil.getcurrentheads(repo)
         newheads = set(heads).difference(set(oldheads))
         if len(newheads) > 0:
-            ui.status(_("caching largefiles for %s heads\n" % len(newheads)))
+            ui.status(_("caching largefiles for %s heads\n") % len(newheads))
         for head in newheads:
             (cached, missing) = lfcommands.cachelfiles(ui, repo, head)
             numcached += len(cached)
diff -r 426914268043 -r ccdd9920f705 tests/test-largefiles-cache.t
--- a/tests/test-largefiles-cache.t	Sat Feb 09 15:08:21 2013 +0000
+++ b/tests/test-largefiles-cache.t	Sat Feb 09 16:02:01 2013 +0000
@@ -37,7 +37,7 @@
   adding file changes
   added 1 changesets with 1 changes to 1 files
   (run 'hg update' to get a working copy)
-  caching new largefiles
+  caching largefiles for 1 heads
   0 largefiles cached
 
 Update working directory to "tip", which requires largefile("large"),


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