[PATCH 06 of 17] rebase: use nullrev instead of -1
Pierre-Yves David
pierre-yves.david at ens-lyon.org
Mon Dec 1 01:13:11 CST 2014
On 11/30/2014 11:08 AM, Mads Kiilerich wrote:
> # HG changeset patch
> # User Mads Kiilerich <madski at unity3d.com>
> # Date 1417374421 -3600
> # Sun Nov 30 20:07:01 2014 +0100
> # Node ID 09fe6c1db24cc0c3fd3dceae4063c0a8dcbd11a5
> # Parent 0cff65a0d024e31284ff6eb804ed4ac65f628a6e
> rebase: use nullrev instead of -1
irk!
Using constant is good. Using unrelated constant because they happen to
have the same value is wrong.
Can you call this "todorev" instead?
--
Pierre-Yves David
More information about the Mercurial-devel
mailing list