[PATCH 8 of 8] mq: write headers of new patches using patchheader

Mads Kiilerich mads at kiilerich.com
Fri Sep 26 12:03:12 CDT 2014


On 09/26/2014 03:24 AM, Pierre-Yves David wrote:
> On 09/23/2014 06:00 PM, Mads Kiilerich wrote:
>> # HG changeset patch
>> # User Mads Kiilerich <madski at unity3d.com>
>> # Date 1411225617 -7200
>> #      Sat Sep 20 17:06:57 2014 +0200
>> # Node ID ea62fe6a743945e745b161c3c79dae9a267bd716
>> # Parent  154f22c36d16a6244c11cf3c99451b6a2e2fa8fe
>> mq: write headers of new patches using patchheader
>
> Growling were loud enough, the rest of them is pushed to the clowncopter.
>
> I'll reply to the other argument when my argument bar will be a bit 
> refueled ;-)
>

Thanks. It was a pleasure arguing with you ;-)

/Mads


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